Files
clarity-helper/services/audioUtils.ts
T
John Remillard a4946ed04d feat: Add character names to scenarios and UI
Introduces `characterName` to the `Scenario` type, enabling AI personas to be explicitly named. This change also updates the `ScenarioCard` component to display the character name and adds foundational support for potential future scenario deletion functionality. The README has been updated with a new AI Studio link.
2026-03-04 11:43:39 -05:00

60 lines
1.8 KiB
TypeScript

// Convert Float32Array (Web Audio API) to PCM Int16 (Gemini API requirement)
export function floatTo16BitPCM(float32Array: Float32Array): ArrayBuffer {
const buffer = new ArrayBuffer(float32Array.length * 2);
const view = new DataView(buffer);
let offset = 0;
for (let i = 0; i < float32Array.length; i++) {
let s = Math.max(-1, Math.min(1, float32Array[i]));
s = s < 0 ? s * 0x8000 : s * 0x7FFF;
view.setInt16(offset, s, true); // Little Endian
offset += 2;
}
return buffer;
}
// Manual encoding helper as per guidelines
export function encodeBase64(bytes: Uint8Array): string {
let binary = '';
const len = bytes.byteLength;
for (let i = 0; i < len; i++) {
binary += String.fromCharCode(bytes[i]);
}
return btoa(binary);
}
// Manual decoding helper as per guidelines
export function decodeBase64(base64: string): Uint8Array {
const binaryString = atob(base64);
const len = binaryString.length;
const bytes = new Uint8Array(len);
for (let i = 0; i < len; i++) {
bytes[i] = binaryString.charCodeAt(i);
}
return bytes;
}
// Decode raw PCM data from Gemini to AudioBuffer
export async function decodeAudioData(
data: Uint8Array,
ctx: AudioContext,
sampleRate: number = 24000,
numChannels: number = 1,
): Promise<AudioBuffer> {
// Ensure the byte length is even for Int16Array
if (data.byteLength % 2 !== 0) {
data = data.subarray(0, data.byteLength - 1);
}
const dataInt16 = new Int16Array(data.buffer, data.byteOffset, data.byteLength / 2);
const buffer = ctx.createBuffer(numChannels, dataInt16.length / numChannels, sampleRate);
for (let channel = 0; channel < numChannels; channel++) {
const channelData = buffer.getChannelData(channel);
for (let i = 0; i < dataInt16.length; i++) {
channelData[i] = dataInt16[i] / 32768.0;
}
}
return buffer;
}