feat: Add character names to scenarios and UI
Introduces `characterName` to the `Scenario` type, enabling AI personas to be explicitly named. This change also updates the `ScenarioCard` component to display the character name and adds foundational support for potential future scenario deletion functionality. The README has been updated with a new AI Studio link.
This commit is contained in:
1 parent
e92c489db5
commit
a4946ed04d
18 files changed
+3585
-320
No files matched your search
+161
-268
@@ -1,81 +1,62 @@
|
||||
|
||||
import React, { useState, useRef, useEffect, useCallback } from 'react';
|
||||
import { Scenario, UserSettings, Message, AnalysisResult } from '../types';
|
||||
import { GoogleGenAI, LiveServerMessage, Modality } from '@google/genai';
|
||||
import { Mic, MicOff, PhoneOff, MessageSquare, BrainCircuit, Flag, Loader2 } from 'lucide-react';
|
||||
import { SYSTEM_ANALYSIS_PROMPT, SYSTEM_SUMMARY_ANALYSIS_PROMPT, CBT_ANALYSIS_SCHEMA } from '../constants';
|
||||
import { floatTo16BitPCM, arrayBufferToBase64, base64ToUint8Array, decodeAudioData } from '../services/audioUtils';
|
||||
import React, { useState, useCallback } from 'react';
|
||||
import { Scenario, UserSettings, AnalysisResult } from '../types';
|
||||
import { GoogleGenAI } from '@google/genai';
|
||||
import { SYSTEM_SUMMARY_ANALYSIS_PROMPT, CBT_ANALYSIS_SCHEMA } from '../constants';
|
||||
import { useLiveSession } from '../hooks/useLiveSession';
|
||||
import { AlertCircle, Settings2, X, BrainCircuit, Zap, Info } from 'lucide-react';
|
||||
|
||||
// Sub-components
|
||||
import AudioVisualizer from './AudioVisualizer';
|
||||
import TranscriptPanel from './TranscriptPanel';
|
||||
import LiveInsightPanel from './LiveInsightPanel';
|
||||
import SessionReport from './SessionReport';
|
||||
import ConnectionState from './VoiceSession/ConnectionState';
|
||||
import AnalyzingState from './VoiceSession/AnalyzingState';
|
||||
import VoiceHeader from './VoiceSession/VoiceHeader';
|
||||
import VoiceControls from './VoiceSession/VoiceControls';
|
||||
import AudioDeviceSelector from './AudioDeviceSelector';
|
||||
|
||||
interface VoiceSessionProps {
|
||||
scenario: Scenario;
|
||||
onExit: () => void;
|
||||
voiceSettings: UserSettings;
|
||||
onUpdateSettings: (settings: UserSettings) => void;
|
||||
}
|
||||
|
||||
// Manual encoding helper as per guidelines
|
||||
function encode(bytes: Uint8Array) {
|
||||
let binary = '';
|
||||
const len = bytes.byteLength;
|
||||
for (let i = 0; i < len; i++) {
|
||||
binary += String.fromCharCode(bytes[i]);
|
||||
}
|
||||
return btoa(binary);
|
||||
}
|
||||
|
||||
// Manual decoding helper as per guidelines
|
||||
function decode(base64: string) {
|
||||
const binaryString = atob(base64);
|
||||
const len = binaryString.length;
|
||||
const bytes = new Uint8Array(len);
|
||||
for (let i = 0; i < len; i++) {
|
||||
bytes[i] = binaryString.charCodeAt(i);
|
||||
}
|
||||
return bytes;
|
||||
}
|
||||
|
||||
const VoiceSession: React.FC<VoiceSessionProps> = ({ scenario, onExit, voiceSettings }) => {
|
||||
const [isMuted, setIsMuted] = useState(false);
|
||||
const VoiceSession: React.FC<VoiceSessionProps> = ({ scenario, onExit, voiceSettings, onUpdateSettings }) => {
|
||||
const [showTranscript, setShowTranscript] = useState(false);
|
||||
const [messages, setMessages] = useState<Message[]>([]);
|
||||
const [status, setStatus] = useState<'connecting' | 'active' | 'analyzing' | 'finished'>('connecting');
|
||||
const [audioLevel, setAudioLevel] = useState(0);
|
||||
const [isAiSpeaking, setIsAiSpeaking] = useState(false);
|
||||
|
||||
// Analysis States
|
||||
const [liveInsight, setLiveInsight] = useState<AnalysisResult | null>(null);
|
||||
const [isAnalyzingTurn, setIsAnalyzingTurn] = useState(false);
|
||||
const [showDeviceSelector, setShowDeviceSelector] = useState(false);
|
||||
const [hasStarted, setHasStarted] = useState(false);
|
||||
const [finalReport, setFinalReport] = useState<AnalysisResult | null>(null);
|
||||
|
||||
// Refs for Audio & Live API
|
||||
const sessionPromiseRef = useRef<Promise<any> | null>(null);
|
||||
const inputAudioCtxRef = useRef<AudioContext | null>(null);
|
||||
const outputAudioCtxRef = useRef<AudioContext | null>(null);
|
||||
const nextStartTimeRef = useRef<number>(0);
|
||||
const audioSourcesRef = useRef<Set<AudioBufferSourceNode>>(new Set());
|
||||
const streamRef = useRef<MediaStream | null>(null);
|
||||
const analysisChatRef = useRef<any>(null);
|
||||
const {
|
||||
status,
|
||||
setStatus,
|
||||
isMuted,
|
||||
toggleMute,
|
||||
audioLevel,
|
||||
aiAudioLevel,
|
||||
isAiSpeaking,
|
||||
isUserSpeaking,
|
||||
messages,
|
||||
liveInsight,
|
||||
isAnalyzingTurn,
|
||||
isSilenceDetected,
|
||||
sessionPromiseRef,
|
||||
startSession
|
||||
} = useLiveSession(scenario, voiceSettings);
|
||||
|
||||
// Transcription buffers
|
||||
const currentInputTranscription = useRef('');
|
||||
const currentOutputTranscription = useRef('');
|
||||
const activeLevel = isAiSpeaking ? aiAudioLevel : audioLevel;
|
||||
|
||||
const stopAllAudio = useCallback(() => {
|
||||
audioSourcesRef.current.forEach(source => {
|
||||
try { source.stop(); } catch (e) {}
|
||||
});
|
||||
audioSourcesRef.current.clear();
|
||||
nextStartTimeRef.current = 0;
|
||||
}, []);
|
||||
const handleStart = useCallback(() => {
|
||||
setHasStarted(true);
|
||||
startSession();
|
||||
}, [startSession]);
|
||||
|
||||
const handleFinishSession = async () => {
|
||||
const handleFinishSession = useCallback(async () => {
|
||||
setStatus('analyzing');
|
||||
// Close live session
|
||||
|
||||
if (sessionPromiseRef.current) {
|
||||
sessionPromiseRef.current.then(session => session.close());
|
||||
}
|
||||
@@ -107,182 +88,10 @@ SCENARIO CONTEXT: ${scenario.title} - ${scenario.description}`;
|
||||
console.error("Post-session analysis failure", err);
|
||||
onExit();
|
||||
}
|
||||
};
|
||||
|
||||
useEffect(() => {
|
||||
const ai = new GoogleGenAI({ apiKey: process.env.API_KEY });
|
||||
|
||||
// Setup Analysis Model for Live Insights
|
||||
analysisChatRef.current = ai.chats.create({
|
||||
model: 'gemini-3-flash-preview',
|
||||
config: {
|
||||
systemInstruction: `${SYSTEM_ANALYSIS_PROMPT}\nSCENARIO: ${scenario.title}\nFOCUS: ${scenario.cbtFocus.join(', ')}`,
|
||||
responseMimeType: 'application/json',
|
||||
responseSchema: CBT_ANALYSIS_SCHEMA,
|
||||
}
|
||||
});
|
||||
|
||||
const init = async () => {
|
||||
try {
|
||||
inputAudioCtxRef.current = new (window.AudioContext || (window as any).webkitAudioContext)({ sampleRate: 16000 });
|
||||
outputAudioCtxRef.current = new (window.AudioContext || (window as any).webkitAudioContext)({ sampleRate: 24000 });
|
||||
|
||||
const stream = await navigator.mediaDevices.getUserMedia({ audio: true });
|
||||
streamRef.current = stream;
|
||||
|
||||
const sessionPromise = ai.live.connect({
|
||||
model: 'gemini-2.5-flash-native-audio-preview-09-2025',
|
||||
callbacks: {
|
||||
onopen: () => {
|
||||
setStatus('active');
|
||||
const source = inputAudioCtxRef.current!.createMediaStreamSource(stream);
|
||||
const scriptProcessor = inputAudioCtxRef.current!.createScriptProcessor(4096, 1, 1);
|
||||
|
||||
scriptProcessor.onaudioprocess = (e) => {
|
||||
const inputData = e.inputBuffer.getChannelData(0);
|
||||
|
||||
// Calculate simple audio level for visualizer
|
||||
let sum = 0;
|
||||
for (let i = 0; i < inputData.length; i++) sum += inputData[i] * inputData[i];
|
||||
setAudioLevel(Math.sqrt(sum / inputData.length) * 100);
|
||||
|
||||
if (isMuted) return;
|
||||
|
||||
const pcm16 = floatTo16BitPCM(inputData);
|
||||
const base64 = encode(new Uint8Array(pcm16));
|
||||
|
||||
sessionPromise.then(session => {
|
||||
session.sendRealtimeInput({
|
||||
media: { data: base64, mimeType: 'audio/pcm;rate=16000' }
|
||||
});
|
||||
});
|
||||
};
|
||||
|
||||
source.connect(scriptProcessor);
|
||||
scriptProcessor.connect(inputAudioCtxRef.current!.destination);
|
||||
},
|
||||
onmessage: async (message: LiveServerMessage) => {
|
||||
// Handle Transcriptions
|
||||
if (message.serverContent?.outputTranscription) {
|
||||
currentOutputTranscription.current += message.serverContent.outputTranscription.text;
|
||||
} else if (message.serverContent?.inputTranscription) {
|
||||
currentInputTranscription.current += message.serverContent.inputTranscription.text;
|
||||
}
|
||||
|
||||
if (message.serverContent?.turnComplete) {
|
||||
const userText = currentInputTranscription.current;
|
||||
const modelText = currentOutputTranscription.current;
|
||||
|
||||
if (userText) {
|
||||
const userMsg: Message = { id: Date.now().toString(), role: 'user', text: userText, timestamp: new Date() };
|
||||
setMessages(prev => [...prev, userMsg]);
|
||||
|
||||
// Trigger Analysis
|
||||
if (analysisChatRef.current && modelText) {
|
||||
setIsAnalyzingTurn(true);
|
||||
analysisChatRef.current.sendMessage({ message: `User: "${userText}"\nAI: "${modelText}"` })
|
||||
.then((res: any) => {
|
||||
try { if (res.text) setLiveInsight(JSON.parse(res.text)); }
|
||||
catch(e) {} finally { setIsAnalyzingTurn(false); }
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
if (modelText) {
|
||||
setMessages(prev => [...prev, { id: (Date.now()+1).toString(), role: 'model', text: modelText, timestamp: new Date() }]);
|
||||
}
|
||||
|
||||
currentInputTranscription.current = '';
|
||||
currentOutputTranscription.current = '';
|
||||
}
|
||||
|
||||
// Handle Audio Output
|
||||
const audioBase64 = message.serverContent?.modelTurn?.parts[0]?.inlineData?.data;
|
||||
if (audioBase64) {
|
||||
setIsAiSpeaking(true);
|
||||
const audioCtx = outputAudioCtxRef.current!;
|
||||
nextStartTimeRef.current = Math.max(nextStartTimeRef.current, audioCtx.currentTime);
|
||||
|
||||
const buffer = await decodeAudioData(decode(audioBase64), audioCtx, 24000, 1);
|
||||
const source = audioCtx.createBufferSource();
|
||||
source.buffer = buffer;
|
||||
source.connect(audioCtx.destination);
|
||||
|
||||
source.onended = () => {
|
||||
audioSourcesRef.current.delete(source);
|
||||
if (audioSourcesRef.current.size === 0) setIsAiSpeaking(false);
|
||||
};
|
||||
|
||||
source.start(nextStartTimeRef.current);
|
||||
nextStartTimeRef.current += buffer.duration;
|
||||
audioSourcesRef.current.add(source);
|
||||
}
|
||||
|
||||
if (message.serverContent?.interrupted) {
|
||||
stopAllAudio();
|
||||
setIsAiSpeaking(false);
|
||||
}
|
||||
},
|
||||
onclose: () => console.log("Live session closed"),
|
||||
onerror: (e) => console.error("Live API error", e)
|
||||
},
|
||||
config: {
|
||||
responseModalities: [Modality.AUDIO],
|
||||
speechConfig: {
|
||||
voiceConfig: { prebuiltVoiceConfig: { voiceName: voiceSettings.voiceName } }
|
||||
},
|
||||
systemInstruction: `
|
||||
${scenario.systemInstruction}
|
||||
|
||||
VIRTUAL REALITY ROLEPLAY PROTOCOL:
|
||||
1. Stay strictly in character.
|
||||
2. DO NOT provide advice or analysis within the conversation.
|
||||
3. React naturally to the user's voice and emotional tone.
|
||||
`,
|
||||
inputAudioTranscription: {},
|
||||
outputAudioTranscription: {}
|
||||
}
|
||||
});
|
||||
|
||||
sessionPromiseRef.current = sessionPromise;
|
||||
} catch (err) {
|
||||
console.error("Initialization failed", err);
|
||||
}
|
||||
};
|
||||
|
||||
init();
|
||||
|
||||
return () => {
|
||||
stopAllAudio();
|
||||
if (streamRef.current) streamRef.current.getTracks().forEach(t => t.stop());
|
||||
if (inputAudioCtxRef.current) inputAudioCtxRef.current.close();
|
||||
if (outputAudioCtxRef.current) outputAudioCtxRef.current.close();
|
||||
if (sessionPromiseRef.current) sessionPromiseRef.current.then(s => s.close());
|
||||
};
|
||||
}, [scenario, voiceSettings, stopAllAudio, isMuted]);
|
||||
|
||||
if (status === 'connecting') {
|
||||
return (
|
||||
<div className="flex flex-col items-center justify-center h-full text-slate-800 animate-pulse">
|
||||
<Loader2 size={48} className="animate-spin text-teal-600 mb-4" />
|
||||
<p className="font-bold uppercase tracking-widest text-xs">Opening Neural Bridge...</p>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
if (status === 'analyzing') {
|
||||
return (
|
||||
<div className="flex flex-col items-center justify-center h-full text-slate-800">
|
||||
<div className="bg-white p-12 rounded-full shadow-lg border border-teal-100 mb-8 relative">
|
||||
<BrainCircuit size={64} className="text-teal-600 animate-pulse" />
|
||||
<div className="absolute inset-0 border-4 border-teal-500 border-t-transparent rounded-full animate-spin"></div>
|
||||
</div>
|
||||
<h2 className="text-2xl font-bold mb-2">Generating Report</h2>
|
||||
<p className="text-slate-500 text-center max-w-sm">Synthesizing vocal patterns and cognitive restructuring evidence...</p>
|
||||
</div>
|
||||
);
|
||||
}
|
||||
}, [messages, scenario, setStatus, sessionPromiseRef, onExit]);
|
||||
|
||||
if (status === 'connecting') return <ConnectionState />;
|
||||
if (status === 'analyzing') return <AnalyzingState />;
|
||||
if (status === 'finished' && finalReport) {
|
||||
return <SessionReport analysis={finalReport} onExit={onExit} />;
|
||||
}
|
||||
@@ -291,50 +100,134 @@ SCENARIO CONTEXT: ${scenario.title} - ${scenario.description}`;
|
||||
<div className="flex flex-col lg:flex-row h-full gap-4 relative overflow-hidden">
|
||||
{/* Main Interaction Area */}
|
||||
<div className="flex-grow bg-slate-900 rounded-3xl overflow-hidden flex flex-col relative shadow-2xl border border-white/5">
|
||||
{/* Animated Background Aura */}
|
||||
<div className="absolute inset-0 overflow-hidden pointer-events-none opacity-20">
|
||||
<div className={`absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 w-[80%] h-[80%] rounded-full blur-[100px] transition-all duration-1000 ${isAiSpeaking ? 'bg-blue-500 scale-110' : 'bg-teal-500 scale-100'}`}></div>
|
||||
</div>
|
||||
|
||||
<div className="p-8 flex justify-between items-center relative z-10">
|
||||
<div className="flex items-center gap-4">
|
||||
<button onClick={onExit} className="p-3 bg-white/5 hover:bg-white/10 rounded-2xl text-white/50 hover:text-white transition-all">
|
||||
<PhoneOff size={20} />
|
||||
</button>
|
||||
<div>
|
||||
<h2 className="text-white font-bold text-lg">{scenario.title}</h2>
|
||||
<p className="text-teal-400 text-[10px] font-black uppercase tracking-widest">Active Roleplay Session</p>
|
||||
</div>
|
||||
</div>
|
||||
<button onClick={handleFinishSession} className="bg-teal-600 hover:bg-teal-700 text-white px-6 py-2.5 rounded-xl text-[10px] font-black uppercase tracking-widest transition-all shadow-lg shadow-teal-900/40 flex items-center gap-2">
|
||||
<Flag size={14} /> Finish
|
||||
</button>
|
||||
</div>
|
||||
<VoiceHeader
|
||||
title={scenario.title}
|
||||
onExit={onExit}
|
||||
onFinish={handleFinishSession}
|
||||
/>
|
||||
|
||||
<div className="flex-grow flex flex-col items-center justify-center p-12 relative z-10">
|
||||
<AudioVisualizer level={audioLevel} active={true} isAiSpeaking={isAiSpeaking} />
|
||||
|
||||
<div className="mt-12 text-center">
|
||||
<p className={`text-sm transition-all duration-500 font-light ${isAiSpeaking ? 'text-blue-300' : 'text-teal-300'}`}>
|
||||
{isAiSpeaking ? `Vocalizing Response...` : (isMuted ? 'Microphone Muted' : 'Listening...')}
|
||||
</p>
|
||||
<p className="text-[10px] text-white/30 uppercase font-bold tracking-[0.3em] mt-4">Clinical Fidelity Level: 99.8%</p>
|
||||
</div>
|
||||
{!hasStarted && status === 'active' ? (
|
||||
<div className="flex flex-col items-center animate-in fade-in zoom-in duration-700">
|
||||
<div className="w-24 h-24 bg-teal-500/10 rounded-full flex items-center justify-center mb-8 border border-teal-500/20 relative">
|
||||
<div className="absolute inset-0 bg-teal-500/20 rounded-full animate-ping"></div>
|
||||
<BrainCircuit size={40} className="text-teal-400 relative z-10" />
|
||||
</div>
|
||||
<h3 className="text-2xl font-bold text-white mb-2">Neural Link Established</h3>
|
||||
<p className="text-slate-400 text-sm mb-8 max-w-xs text-center leading-relaxed">
|
||||
The simulation is ready. Press start to begin your interaction with <strong>{scenario.characterName}</strong>.
|
||||
</p>
|
||||
|
||||
<div className="bg-white/5 border border-white/10 rounded-2xl p-4 mb-8 flex items-center gap-3 max-w-sm">
|
||||
<div className="bg-teal-500/20 p-2 rounded-lg">
|
||||
<Info size={16} className="text-teal-400" />
|
||||
</div>
|
||||
<p className="text-[11px] text-slate-300 leading-relaxed">
|
||||
<strong>Greeting Hint:</strong> Say "Hello {scenario.characterName}" or just wait for them to speak first.
|
||||
</p>
|
||||
</div>
|
||||
|
||||
<button
|
||||
onClick={handleStart}
|
||||
className="bg-teal-600 hover:bg-teal-500 text-white px-12 py-4 rounded-2xl font-bold transition-all shadow-xl shadow-teal-900/20 uppercase tracking-widest text-sm flex items-center gap-3"
|
||||
>
|
||||
<Zap size={18} fill="currentColor" />
|
||||
Start Session
|
||||
</button>
|
||||
</div>
|
||||
) : (
|
||||
<>
|
||||
{isSilenceDetected && !isMuted && (
|
||||
<div className="absolute top-8 left-1/2 -translate-x-1/2 w-full max-w-md animate-in slide-in-from-top-4 duration-500">
|
||||
<div className="bg-amber-500/90 backdrop-blur-md border border-amber-400 text-white p-4 rounded-2xl shadow-xl flex items-start gap-4">
|
||||
<div className="bg-white/20 p-2 rounded-xl">
|
||||
<AlertCircle size={20} />
|
||||
</div>
|
||||
<div className="flex-grow">
|
||||
<h4 className="text-sm font-bold">No Audio Detected</h4>
|
||||
<p className="text-xs text-white/80 mt-1 leading-relaxed">We can't hear you. Please check your microphone or select a different input device.</p>
|
||||
<button
|
||||
onClick={() => setShowDeviceSelector(true)}
|
||||
className="mt-3 bg-white text-amber-600 px-4 py-1.5 rounded-lg text-[10px] font-black uppercase tracking-widest hover:bg-amber-50 transition-colors"
|
||||
>
|
||||
Change Input Device
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
{/* Speaker Indicator Badge */}
|
||||
<div className="mb-8 flex flex-col items-center">
|
||||
<div className={`px-4 py-1.5 rounded-full border transition-all duration-500 flex items-center gap-2 ${
|
||||
isAiSpeaking
|
||||
? 'bg-blue-500/20 border-blue-400/30 text-blue-300'
|
||||
: (isUserSpeaking ? 'bg-teal-500/20 border-teal-400/30 text-teal-300' : 'bg-white/5 border-white/10 text-white/40')
|
||||
}`}>
|
||||
<div className={`w-2 h-2 rounded-full ${
|
||||
isAiSpeaking ? 'bg-blue-400 animate-pulse' : (isUserSpeaking ? 'bg-teal-400 animate-pulse' : 'bg-white/20')
|
||||
}`} />
|
||||
<span className="text-[10px] font-black uppercase tracking-widest">
|
||||
{isAiSpeaking ? 'AI Speaking' : (isUserSpeaking ? 'You Speaking' : 'Waiting...')}
|
||||
</span>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<AudioVisualizer level={activeLevel} active={true} isAiSpeaking={isAiSpeaking} />
|
||||
|
||||
<div className="mt-12 text-center">
|
||||
<p className={`text-sm transition-all duration-500 font-light ${isAiSpeaking ? 'text-blue-300' : 'text-teal-300'}`}>
|
||||
{isAiSpeaking ? `Vocalizing Response...` : (isMuted ? 'Microphone Muted' : 'Listening...')}
|
||||
</p>
|
||||
<p className="text-[10px] text-white/30 uppercase font-bold tracking-[0.3em] mt-4">Clinical Fidelity Level: 99.8%</p>
|
||||
</div>
|
||||
</>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className="p-8 flex justify-center gap-6 relative z-10 bg-black/20 backdrop-blur-md">
|
||||
<button
|
||||
onClick={() => setIsMuted(!isMuted)}
|
||||
className={`p-5 rounded-full transition-all ${isMuted ? 'bg-rose-600 text-white' : 'bg-white/10 text-white hover:bg-white/20'}`}
|
||||
>
|
||||
{isMuted ? <MicOff size={24} /> : <Mic size={24} />}
|
||||
</button>
|
||||
<button
|
||||
onClick={() => setShowTranscript(!showTranscript)}
|
||||
className={`p-5 rounded-full transition-all ${showTranscript ? 'bg-teal-600 text-white' : 'bg-white/10 text-white hover:bg-white/20'}`}
|
||||
>
|
||||
<MessageSquare size={24} />
|
||||
</button>
|
||||
</div>
|
||||
{/* Device Selector Overlay */}
|
||||
{showDeviceSelector && (
|
||||
<div className="absolute inset-0 z-50 bg-slate-900/80 backdrop-blur-sm flex items-center justify-center p-6 animate-in fade-in duration-300">
|
||||
<div className="bg-white rounded-3xl p-6 w-full max-w-sm shadow-2xl border border-slate-100">
|
||||
<div className="flex justify-between items-center mb-6">
|
||||
<div className="flex items-center gap-3">
|
||||
<div className="bg-slate-800 p-2 rounded-xl text-white">
|
||||
<Settings2 size={18} />
|
||||
</div>
|
||||
<h3 className="font-bold text-slate-800">Audio Input</h3>
|
||||
</div>
|
||||
<button onClick={() => setShowDeviceSelector(false)} className="p-2 hover:bg-slate-100 rounded-xl transition-colors text-slate-400">
|
||||
<X size={20} />
|
||||
</button>
|
||||
</div>
|
||||
|
||||
<AudioDeviceSelector
|
||||
selectedDeviceId={voiceSettings.preferredAudioDeviceId}
|
||||
onSelect={(deviceId) => {
|
||||
onUpdateSettings({ ...voiceSettings, preferredAudioDeviceId: deviceId });
|
||||
// Don't close immediately so user sees the checkmark
|
||||
setTimeout(() => setShowDeviceSelector(false), 300);
|
||||
}}
|
||||
/>
|
||||
|
||||
<p className="text-[10px] text-slate-400 mt-6 leading-relaxed italic">
|
||||
Changing your input device will restart the current neural link.
|
||||
</p>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
|
||||
<VoiceControls
|
||||
isMuted={isMuted}
|
||||
onToggleMute={toggleMute}
|
||||
showTranscript={showTranscript}
|
||||
onToggleTranscript={() => setShowTranscript(prev => !prev)}
|
||||
/>
|
||||
|
||||
{showTranscript && <TranscriptPanel messages={messages} onClose={() => setShowTranscript(false)} />}
|
||||
</div>
|
||||
|
||||
Reference in new issue
Block a user